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Wandering through the world, the eternal troll Trolls and dwarfs had raised a huge roundhouse in Koom About the Author. Also by Terry Pratchett. Credits. THUD! Boardgame. (Original Rules). Gameplay. The diagram shows the . THUD and everything else Discworld-associated copyright Terry Pratchett et al. Thud! is a fantasy novel by British writer Terry Pratchett, the 34th book in the Discworld series, . Create a book · Download as PDF · Printable version.

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Terry Pratchett Thud Pdf

Author: Pratchett Terry Pratchett, Terry - The Annotated Pratchett. Read more · Pratchett, Terry Jingo Terry Pratchett - Thud! Read more. Thud! is the 34th novel in Discworld fantasy series by English author Terry Pratchett's. First published in , the title is taken from an unconventional board. Téléchargez et lisez en ligne Thud a Discworld Novell Terry Pratchett Pratchett Téléchargement gratuit de PDF, livres audio, livres à lire, bons livres à lire.

Discworld Emporium Edition If you were looking for the book, see Thud! Thud is a board game based on the earlier dwarfish game of Hnaflbaflsniflwhifltafl. It is played mainly by Dwarfs and Trolls , although it does have devoted human players as well. In a game of Thud, the Dwarfs' side has a natural advantage and will inevitably win against an unskilled player. A careful player can achieve victory for the Trolls, however.

Vimes finds himself pressured by Lord Vetinari to solve the murder quickly, before inter-species war erupts in Ankh-Morpork.

Vimes and Sergeant Angua visit the dwarves' under-city mine, where a nervous dwarf named Helmclever draws a mysterious sign in the spilled coffee on his desk. In a fit of his particular brand of omnidirectional anger, Vimes veers off into the mine where he cuts himself, he supposes, on a locked door. Later, he convinces the deep down dwarves to allow Captain Carrot to be the "smelter" who looks for the truth of the murder.

When Carrot tries to find that truth, however, he is shown a body that was mutilated after death, and a confusing patch of clues.

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Angua discovers that a troll really was in the mine at the time of the murder, much to the consternation and fear of the dwarves who claimed a troll did the killing. This troll turns out to be Brick , who is a gutter troll of the lowest sort, addicted to Troll drugs beginning with "S," such as Slab, Scrape, Slice, Slide etc.

Angua and Sally soon discover four more bodies in the mine, dwarves clearly murdered by other dwarves. One of these dwarves used his own blood to scrawl yet another mysterious rune on the back of a door in the mine—the same door that Commander Vimes accidentally 'cut' himself on the other side of.

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The Deep-Downers flee for the mountains, taking the talking cube they found at the bottom of Methodia Rascal's well, and the painting of Koom Valley.

The two survive unharmed, thanks to the fighting talents of Vimes and the family butler, Willikins, as well as a dwarf being foolish enough to provoke Sybil's dragons. Vimes, along with family and several members of the Watch, travels to Koom Valley.

He believes he is pursuing justice, but an astute troll king named Mr. Shine and a bright young grag named Bashfulsson know that Vimes is carrying the Summoning Dark, the quasi-demonic entity that wreaks vengeance on dwarves who have done evil in the sight of other dwarves. Vimes acquired the Summoning Dark when he touched the cursed door in the city mine, but his own internal watchman proves stronger than it is.

The Deep-Downers flee for the mountains, taking the talking cube they found at the bottom of Methodia Rascal's well, and the painting of Koom Valley.

The two survive unharmed, thanks to the fighting talents of Vimes and the family butler, Willikins, as well as a dwarf being foolish enough to provoke Sybil's dragons. Vimes, along with family and several members of the Watch, travels to Koom Valley.

Read Thud!: (Discworld Novel 34) (Discworld series) by Terry Pratchet…

He believes he is pursuing justice, but an astute troll king named Mr. Shine and a bright young grag named Bashfulsson know that Vimes is carrying the Summoning Dark, the quasi-demonic entity that wreaks vengeance on dwarves who have done evil in the sight of other dwarves.

Vimes acquired the Summoning Dark when he touched the cursed door in the city mine, but his own internal watchman proves stronger than it is. Vimes soon discovers the real secret of Koom Valley: the trolls and dwarves did not intend war, but had originally come to Koom Valley to broker peace.

Weather conspired against them and after a thick fog caused a "double ambush", a flash flood carried them into the caverns below. The Deep-Downers intended to destroy the evidence of this attempt at peace to continue the war between troll and dwarf and had sought out the cave where the surviving trolls and dwarfs had been washed.

Preserved as a form of stalagmite, troll and dwarf had died as friends in the cavern while the ancient troll king and dwarf king played a game of Thud.

As the book ends, the tomb of the dead trolls and dwarves is opened to the public, in the hope that the two races will learn to end their centuries of animosity.

Back in Ankh-Morpork the equipment that the Deep-Downers had abruptly left behind in their haste has been confiscated, under the clause of eminent domain by Lord Vetinari , seeing them as useful for his future "Undertaking" project. Reception[ edit ] Strange Horizons found it to be " l ess-than-transcendent Pratchett", but noted that this meant it was "still better and more enjoyable, more worth reading than almost anything but more Pratchett", and expressed concern that Vimes' "immensely satisfying" victory over the Summoning Dark was at the expense of "the compelling contradiction in his nature", thereby making him a less unpredictable character.

The game was developed earlier as a piece of Discworld merchandise and was inspired by the Discworld novels rather than originating in them. A new edition of the game was released at the same time as the book with a new game variation called 'Koom Valley Thud'.