Titansgrave: The Ashes of Valkana is Wil Wheaton’s new tabletop RPG show on Geek & Sundry. Written by a stellar team of award-winning designers, this companion book for the Fantasy AGE RPG gives you background info on Titansgrave, and all the adventures you saw on the show. Format: page, full-color PDF [ MB download]. In The Hermit's Road, a Titansgrave adventure for the Fantasy AGE RPG, the Player Characters are sent to. Dragon Age RPG, Fantasy AGE, and Titansgrave: Free Downloads. This section aracer.mobi [August 26 ].
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Titansgrave: The Ashes of Valkana is Wil Wheaton's new tabletop RPG you'll be offered the PDF version for just $5, for immediate download. The PDF is now available on DriveThruRPG. =aracer.mobi product//Titansgrave-The-Ashes-of-Valkana]Titansgrave[/url]. RPG Item Version. Titansgrave: The Ashes of Valkana · Fantasy AGE · AGE ( Adventure Game Engine) System. Nickname. PDF Version. Version Publisher.
Jeff V April 29, am UTC downloadR I have the print version, and as other have said, what is there is very nice — a pull out map, a brief gazetteer of the starting area, some world history that actually turns out to be very relevant to the adventure, some new equipment most notably battery powered blaster pistols and rifles , a new playable race saurians.
The adventure comes across as a nice mix of role-playing, exploration and combat encounters and it ties in very well to the setting. The monsters are all new and each one has something about it I found interesting.
However, there is no real adventure overview, and whilst we know the start is intended for 2nd level characters, there appears to be no indication as to whether they are expected to level up over the course of it.
There were also a couple of design decisions I found a bit odd — changing the battery in your watch is totally a thing you could find yourself doing in this game, the saurians were the most technologically advanced race but their ability bonus The main criticism is what is not here.
There are no stats for vehicles, robots or the like. Am I the only one with the issue? Does anyone know if Green Ronin is planning to release higher resolution files? I mean I can make up my own NPCs and adventure path, but I want that map so that I can know the names of cities, countries, areas etc. This book has this or not? The rest of the book is adventure. I personally was disappointed, as the setting looks awesome.
The book does say it is an adventure series though, and that part looks good. I hope that more on the setting comes out!
Tim G August 05, pm UTC It'd be a good idea to include more in the previews: at least the contents so folks can see what's in there, and a page or two that show the layout. While it looks very entertaining, they could be playing Shadowrun or Dark Heresy for all I know. The sales pitch above, and on the GR website, is too vague to tell me anything about this game. Is there space travel?
Are there space ships capable of going to other worlds? Are there other worlds? Is the bestiary expanded from the core book? Now, this product is definitely not bad.
Still, I was expecting a whole lot of setting information: world information, interesting places, the lore of Titansgrave, setting rules for Saurians etc. And yes, the book delivers that.
BUT from the 95 pages of content, only 23 are "universal" setting information, the rest of the book contains the campaign that is run in the TV show. For me, playing the same story as I've already watched others play on TV has zero appeal. As a player, the things I like about RPGs is that they are open-ended and that I can explore and discover the world and the plot.
Having watched it before seriously impairs my ability to experience the freedom I have in role-playing games. Granted, the author states that there are expanded encounters but so far I've not been able to spot them in the first sections remember, I only watched the TV show till episode 4. Perhaps the later chapters go beyond what the show delivers.
Even so, it's not an incentive to play the campaign. Luckily, there is some interesting stuff and you can surely use some of the material to reskin it to your needs but as a potential GM I was sincerely hoping for more. I'm not happy to have to pick the material I can use if I don't want to play the show's campaign. I'm asking myself: what was the aim of this product? That clearly doesn't show the strengths of pen and paper RPGs: the human GM who doesn't have a pre-planned plot and who can react to players dynamically instead of confining them to a pre-programmed set of possibilites like, you know, in a computer game.
All bashing aside, the PDF is unquestionably a nice product. As promised by watching the show, the setting is very captivating. Chapter 1 details the history of Valkana.
Unfortunately, there isn't much new here if you watched Episode 0 of Wheaton's show. Still, it's good to have it on paper. Next up is setting information finally something fresh about the three city-states: Nestora, Karros and Vorakis. This section comes with cool maps, person of interests and alluring locations. I especially like the duality of Vorakis: the city-state is ruled by either the statue of Lady or the Lord and depending on who's in charge everything is either benevolent or cruel and despondent.
I thoroughly enjoyed reading this part, although it's a bit short 9 pages total in a two-column text layout.